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Discouraged; use if auto-install fails or if auto-installed version behaves strangelyFAR v 0.7.0Extract khổng lồ your NieR: Automata install directory
Refer lớn these release notes--older versions use a different version of SKIMFor automatic installs:Run SKIM64.exe pháo, select a branch and clichồng Migrate.

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For manual installs:Edit Version/installed.ini:
Add Reminder=0
khổng lồ the section lớn force the game to update after changing branches.Use SKIM64.exe pháo for backward migration from a newer version to older.https://hoiquanzen.com/sharedfiles/filedetails/?id=898659324
RivaTuner Statistics Server, Discord, FRAPS & Razer software are known khổng lồ interfere with this thủ thuật.Reporting Problems
Please paste copies of:logs/dxgi.log (0.6.x)logs/dinput8.log (0.7.0+)logs/modules.loglogs/crash.log (may be empty, ignore if so)khổng lồ pastebin.com and provide a link to these logs if reporting a major problem.
This project applies multiple engine fixes using my Special K modding system (dxgi.dll); source code for that project (including the FAR plug-in) is available here.

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So, what is status on ReShade? Is compatibility solved or is it still a problem?I think you meantion something about it but given everything what happened I couldn"t even bring myself khổng lồ ask.
So, what is status on ReShade? Is compatibility solved or is it still a problem?I think you meantion something about it but given everything what happened I couldn"t even bring myself khổng lồ ask. Yes, ReShade + 3DMigoto + Special K/FAR + Steam Overlay + GeForce Experience has been tested và shown compatible.Like I"ve sầu said, the 0.8.x branch of Special K is all about compatibility and when this stupid fiasteo boils down, documentation. I have not yet looked into third-tiệc nhỏ software that I have no use for such as Discord, but you can be sure that I will eventually as part of my roadmap for 0.8.x.
"FAR" (FixAutomataRes) is Great!!it"s helpful và boost performance for "NieR:Automata"FAR version 0.5.6.12 ,it"s stable for me.Thank you so much.
So, what is status on ReShade? Is compatibility solved or is it still a problem?I think you meantion something about it but given everything what happened I couldn"t even bring myself khổng lồ ask. Yes, ReShade + 3DMigoto + Special K/FAR + Steam Overlay + GeForce Experience has been tested và shown compatible.Like I"ve said, the 0.8.x branch of Special K is all about compatibility và when this stupid fiasteo boils down, documentation. I have sầu not yet looked inlớn third-buổi tiệc nhỏ software that I have no use for such as Discord, but you can be sure that I will eventually as part of my roadbản đồ for 0.8.x. so now if inject reshade 3.07 directly in the game thư mục renaming dxgi files into ReShade64 to lớn not overvrite far"s dlls should work?or vì chưng i have lớn put the Reshade64 dlls inlớn the mod folder?
"FAR" (FixAutomataRes) is Great!!it"s helpful and boost performance for "NieR:Automata"FAR version 0.5.6.12 ,it"s stable for me.Thank you so much. version 0.5.6.14 is latest
"FAR" (FixAutomataRes) is Great!!it"s helpful và boost performance for "NieR:Automata"FAR version 0.5.6.12 ,it"s stable for me.Thank you so much. version 0.5.6.14 is lakiểm tra Yea but I am fuzzy into what it changes since I checked changelogs.

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Yes, ReShade + 3DMigolớn + Special K/FAR + Steam Overlay + GeForce Experience has been tested và shown compatible.Like I"ve sầu said, the 0.8.x branch of Special K is all about compatibility và when this stupid fiasteo boils down, documentation. I have not yet looked inkhổng lồ third-các buổi tiệc nhỏ software that I have no use for such as Discord, but you can be sure that I will eventually as part of my roadmaps for 0.8.x. so now if inject reshade 3.07 directly in the game thư mục renaming dxgi files into lớn ReShade64 lớn not overvrite far"s dlls should work?or bởi i have lớn put the Reshade64 dlls inlớn the thủ thuật folder? Ideally, you would put them in the location listed under the Plug-Ins section of the config UI. You can use ReShade in all of my mods & potentially all of your games (well most of them, if they"re compatible) that way.My ultimate goal is lớn be able lớn bring in ReShade as an optional plug-in using my global injector project. That would mean never having lớn drop ReShade DLLs inkhổng lồ random locations again và a centralized location for all your shaders & profiles ;)

Chuyên mục: Kiến thức bổ ích