Released in 1999, Heroes of Might và Magic III:The Restoration of Erathia is a turn-based strategy game developed by New World Computing & first published by the 3DO Company. It got its gameplay inspiration from what is now considered the forerunner for the whole HoMM series, 1990’s King’s Bounty – another turn-based game developed by the same company. In the year it was released, the game achieved high marks all around, going as far as almost winning the best strategy game of the year.

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Following the same style as its predecessors, the game is all about collecting resources, developing your centre, creating an army full of fantastical creatures và capturing other towns. The game received two expansions – 1999’s Armageddon’s Blade &2000’s Shadow of Death –which addedmore campaigns & a ninth faction to choose from.

Over the years, there’s been endless arguments over which HoMM game is the best in the franchise. Although opinions regarding older games can be heavily influenced by nostalgia, many arguments can be made that the third instalment is the best & most important of them.


When it’s Heroes 3 against all the others, Heroes 3 wins

Heroes of Might and Magic III phối out to lớn be an updated version of the second game in the series, without making any drastic changes to it. They wanted khổng lồ take a well loved game & give sầu the fans more of it, và that’s exactly what they did. Without modifying the gameplay all that much, they gave an extra two factions (3 counting the DLC) and made the creatures available more thematic to each town, even adding an extra unit khổng lồ them while making sure each had an upgrade. They also added abilities to lớn the heroes, allowing them lớn develop more through battles & giving players a bigger choice in which skills they would learn.

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Other additions included subterranean levels, bigger maps và more objectives aside from capturing your adversary’s town(s); you may also need to lớn find the Holy Grail, or capture an abandoned đô thị that is lost somewhere in the map. I’ll never forget when my cousin và I were playing and absolutely destroying my sibling’s armies when they, with one day left to find a new town to remain in the game, found the castle that was the map’s main objective, giving them instant victory… RIP.. With over 50 skirmish maps và many that allow you to have allies, the third game is still unmatched in the single & multiplayer scenarquả táo, allowing you lớn quickly amount to over 100 hours ingame.

After finding the perfect formula in Heroes III, Ubisoft only needed khổng lồ bởi vì what had been done between this và the second game: improve sầu on what existed without trying to actually modify key features of the game. The games that followed, although mostly enjoyable were not as addictive sầu. Following the huge success of the third game, Heroes IV had a difficult task ahead from the start and, unfortunately, it didn’t quite succeed. Released in 2002, the game introduced many changes khổng lồ the gameplay that ended up being greatly criticised.

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Amongst plenty of complaints about graphics, the change of the battle grid và a significant reduction of creatures and towns available, a big one was about the heroes. They could now attachồng without magic, but the game also made it so you could have more than one anh hùng in your army or none at all. With one of the main premises of the game being having a hero (it’s right there, in the title!), mastering either might or magic, that commands armies, taking that away from the players proved khổng lồ be a very unpopular decision. It did, however, add one successful feature: the caravans, which allowed you to lớn sover troops recruited around the maps to lớn be sent directly khổng lồ your town – something that returned in Heroes V (as an add-on) and Heroes VII.

Heroes V to VII saw the franchise go from 2D to lớn full 3D. Though they look very nice (especially the models on VII, which look absurdly good), it felt like losing the charm Heroes II & III’s art had. It became, in a way, a generic looking 3D game, with graphics a little too similar khổng lồ games like Warcraft 3 – while not a bad thing, it doesn’t stvà out as much. After the debacle of Heroes IV, the series reverted closer to lớn Heroes III gameplay, adding some things here & there that, while interesting, didn’t really work that well. Heroes V got a tree system in towns, meaning you could not see all the constructions in the beginning, which hampered planning.

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Measure of Success

HoMM 3 was a success from the moment it was released, especially for a turn-based game. While more famous RTS titles, such as the highly anticipated Age of Empires II, sold around 2 million copies by January, 2000; Heroes III managed lớn sell an impressive sầu 1.5 million copies by December 1999, even with its more old-fashioned turn-based style.

Its influence reached so far & for so long that it’s the most streamed of the franchise và the only game in the series to get a re-release, which was put out in the asHeroes of Might & Magic VII, in 2015. Coincidentally, there haven’t been any further new HoMM games since then.

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The simpliđô thị of 2D maps, popup windows & charming improved art style make the screen quite easy on the eyes. While very colourful and full of little places khổng lồ visit, the maps don’t get overwhelming even after playing for hours on over.

Furthermore, another of the reasons that the game attracted so many people to lớn it to begin with, was the improved Hot-Seat multiplayer option. Released at a time when computers were becoming more comtháng in households, but internet only reached around 4.1% of the international population, Heroes provided gamers with an opportunity to play a strategic game with others using only one computer – something that still holds a lot of value today when you can’t use Wi-Fi for some reason or other & want lớn play a game by yourself or with nearby friends.

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The main complaints Heroes III received were regarding its campaign, which was considered broken và oddly paced. Instead of a linear story that would take you through every faction, you instead have sầu five individual ones where you have lớn start all over again each time. They are also not ordered in a rising cấp độ of difficulty, for example having a very hard last mission on an otherwise easy chiến dịch. Although true và disappointing, the campaigns provided by the expansions were a huge improvement, making them more interesting và evenly paced. Nonetheless, the gameplay remained fun through it all.

The legacy of Heroes3

I’ve sầu been arguing that Heroes III is the best of the franchise with each new addition và often heard that it was merely nostalgia. While I recognise that it does play a part in it, it doesn’t change it being the most liked game in the franchise by fans và critics alượt thích. It is also important to look at the context in which it was released, & what it meant to the community at the time. Nowadays, Heroes III is a game that will run on any máy vi tính, even having versions for thiết bị di động phones và tablets. Its simplicity in style và intuitive sầu frame allows even people who bởi vì not speak English fluently khổng lồ play và actually do reasonably well in the game.

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While the other games tried, they missed the mark with little things here và there – which ultimately doesn’t really stop one from enjoying playing them. I particularly like Heroes V & VII, despite their glitches and some modifications, I vị love sầu the graphics & enjoy seeing some of the features & models from the third game in 3 chiều models – even if they thua some of its charm. From the get go, however, Heroes III was a game that achieved what it phối out to lớn do: an improved, more complete version of its predecessor. It fixed all the small issues Heroes II had, & expanded the universe in a way that made it the well-rounded game it is.

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Great! I am convinced and want khổng lồ buy; where can I vày that?

Well, Ubisoft re-released it in 2015 on Steam as a HD edition, but without the DLCs due the loss of their code. It is a big drawbachồng, since it takes away over 10 campaigns from the game. Fortunately, you can purchase the game on GOG (for a lower price & with the two DLCs) và can even choose the bundle with games I thru V for not much more. Although GOG’s is the original & not HD you can just download the HD gian lận – và lớn play it online, you can always use GameRanger.


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